Clayton's Quest

Personal Post-Mortem (3/9)

Getting to Alpha

  "Oooh, look! A butterfly!"

"Oooh, look! A butterfly!"

Alpha Build Milestones

  • BSP Levels and their importance to rapid iterations (we found out the hard way)
  • Establishing Player Metrics
  • Models and Mechanics!
  • One complete level with a clear start and end - Your team's first major milestone
  • Include (temporary) player feedback: rough UI, placeholder sound effects,  rudimentary visual effects